Monday, October 25, 2010

The Trials of CG: Lineart

Woah! How long has it been!?

...

Sorry. I was a bit caught up with... stuff... Well, I have my Pen Tablet up now, as well as OpenCanvas, the program that I will be using for most of the Art in Cafe Lillybellium.

Right, on to the real stuff. I know this may sound like me just complaining about stuff, but if possible, you could see it as a record of my journey as a CG Artist. As everyone know, a true blue VN CG Artist, a good one at that, is a bit of a rarity outside of Japan. (I think..) Well, my techniques has been polished, and now I come upon the very first step of CG Making.

Lineart.

The skeleton of the picture, you could tell whether a picture is good or bad just by looking at the lineart. Cause I have never seen a good CG with bad Lineart. And as with any beginner, this is what I am struggling with now. They can be used to match the mood of the scene, to show intensity, actions. Yes, lines are capable of more than what people expect.

From a scale of 1 to 10, the difficulty of lineart would be 9. It would most definitely fall under the category of 'Easy to pick up, Difficult to master'

Unfortunately though, the internet is currently not a good source of help for Lineart drawing, as weeks of searching left me with little to no new tips on how to do it. How does these Artists do it? How do their strokes look so soft and smooth? How does they do it with such precision and perfection? It seems I would have to figure it out myself.

And please, don't tell me it's because they used a mouse...

Currently, my strokes are hard and messy, so I'll probably be practicin for a while, so no new art will be produced. I don't know if this is a common problem for CG Artists, and I hope to conquer the techniques by next month.

Oh, and please, I beg whoever who reads this blog as a fellow CG Artist, that if you have tips or even a source I could study from, please post it in the comments or email me the info. Greatly appreciated!

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